Tuesday, November 10, 2015

Official Post 4 Society Its Categories and Artistic Endeavors

Societies I think really did not play too big a role in Civ. 5. In fact in my opinion the closest we get to "society" in Civ 5 is just by playing as our civilization. As far as the basic societal categories like family, gender, and class are not mentioned at all in the game. As far as "communities" go your different cities might fit in that category. Race also is not mentioned but you may be able to argue that your civilization represents the societal category of race, however I think this is a bit of a reach. However, when it came to the group known as "Nation" Civ 5 did get that right because the civilization you play as usually represents a nation. For the must part however, Civ 5 is not accurate when it comes to society and it's categories, in fact it is not even close. Which is totally inaccurate because there have been families and other such units since the dawn of humanity.

Now the issues of art, music, literature, theater, and architecture are represented (and well) in Civ 5. This is evident in many different ways from the historical building you can build to the historic works of music and art that you can create/acquire by getting a great musician or great artist respectively. In Civ 5 the issues of art, music, literature, theater, and architecture contribute to the possibility of a cultural victory. Which makes all of these subjects important in the game due to the fact that victory is the end goal. That is essentially the role culture plays in this game. The role of being able to increase your culture thus increasing your influence and prestige with other civilizations or city-states. This I think is historically accurate. Like for example people still value the art of ancient Greece, thus ensuring in a way that ancient Greece is still remembered/lives on.

As mentioned above art in the game helps a civilization by contributing to the possibility of a cultural victory. As for art "harming" a civilization in the game I really don't think that it does it in anyway. However, my personal opinion is that art can harm civilization in real life. I think that certain art can be classified as degenerate, and that it is this kind of art that can harm civilization by influencing our values in a bad and negative way causing society to deteriorate. However, this is just strictly my opinion as I am no art critic. 


    
Victory! Followed with a change in Foreign Policy

Once again the armies of the Great German Empire have prevailed! Our rival France is no more. During my last game I went to war with and beat France. the first French city to fall was the city of Orleans. At first I tried to annex the city, however upon deciding it was to much trouble I had it burnt to the ground. After that, the other cities of France fell, with the end result being the formation of a new puppet state in what is now formally the French empire. Now the only rival that remains is Russia.

The creating of puppet states in France has led me to reevaluate (slightly) my foreign policy. In the past when I took over a city state it was immediately annexed into my empire. However, on discovering that I don't have to feed puppet states, any city-state conquered from now on will be made a puppet state. Now, I realize that I do not receive votes from my puppet states, however since they are now my puppet states Russia will not be able to influence them. This realization combined with the alarming fact that Russia is beginning to have influence on my continent (through their use of religion) has led to this new policy. From now on any city -state that is conquered shall immediately be turned into a puppet state. Long live the Great German Empire!


German Imperial Flag



Also, this is what it will look like when my troops invade your territory

(Yes, this is my attempt at humor)

Song = Panzermarch by the Swedish Metal band Raubtier